LIME: This variable is the one that declares which countries will have the livery available for it. This name can differ from the folder name for the texture (in this case EXAMPLE LIVERY) If it is set to TRUE, it will look for it in the Texture folder for that module or elsewhere.ĬYAN: This one declares the name that will be displayed in-game. If it is set to FALSE, then the game will look for the texture inside of this folder. Run this DOS command, replacing old filename with the ones currently in the copied directory, and new filename with the names you found out from. MAGENTA: This one can be either TRUE or FALSE. Open a command window for the Saved GamesDCSConfigInput, either by running 'cmd' and using 'cd' to change the directory there, or navigating there in Explorer and typing 'cmd' into the path bar. NORMAL_MAP refers to a normalmap, a type of texture that carries height data to emulate depth with light reflections.ĭARK BLUE: This is the part that declares the name of the texture the game will look for, in our case, the name will be a29b_01 (the one that is there by default on line 3) ROUGHNESS_METALLIC carries reflectivity information as well as roughness and metallicness. 0 in this case means that it is a DIFFUSE (color information or a normal image). This moves the game files to that drive, and it will still work albeit at whatever speed that drive is. go into the app list in the settings menu in windows 10 and you can change the install drive, to an external hard drive for instance. Running the latest version of the DCS Open Beta. you can move the game install files from the windows store FYI, just not manually. RED: This is the part that defines which type of texture you are using. Where did the sound files go So I was pretty interested in sounds mods for DCS (just little things like the old Top Gun lock tones for the F-14) and went to dig around the sound files to attempt to replicate this for the F-5 only to find that they seem to have vanished. Do not change it as this name is usually set when the model is export it. YELLOW: This is the part that declares which part of the 3D model is being called-in.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |